User guide
Documentation
Install the plugin, establish a trustworthy baseline, understand each comparison, and collect the right evidence when you need support.
Install and open
- Close Unreal Editor and extract the ProjectSentinel folder into <Project>/Plugins/.
- Reopen the project in Unreal Engine 5.8 and allow a rebuild if Unreal requests one.
- Open Window > Project Sentinel and dock the dashboard where it fits your editor layout.
First scan
- Press Scan Project and review overview, priorities, issues, and comparison sections.
- When the current state is an acceptable reference, press Overwrite Baseline.
- Scan again after normal work to inspect Changes Since Baseline and Changes Since Previous Scan.
Understand comparisons
- Baseline answers what changed since the state you intentionally accepted.
- Previous scan answers what changed since the immediately preceding scan.
- Use local filters, search, sort, saved views, and Pro presets to narrow large result sets.
Take action
- Use Open Asset, Open Folder, Open Folder on Disk, or Copy Path to inspect evidence.
- Use Fix Redirectors or Delete Empty Folders only after reviewing the confirmation scope.
- Ignore one issue or an issue type when the exception is intentional and should persist.
Reports and saved files
- Artifacts live under <Project>/Saved/ProjectSentinel/.
- LastReport.json is current; PreviousReport.json preserves the prior scan; Baseline.json is the accepted reference.
- IgnoredRules.json stores project-local exceptions.
Premium and machines
- Permanent ownership does not require an active Pro subscription.
- Pro enables Regression Alerts, premium presets, Safe Auto Fix, Extended Diagnostics, and premium support.
- Use Subscription Info and the website Dashboard to inspect billing and release machine slots.
Saved artifact root
<Project>/Saved/ProjectSentinel/