Project Sentinel

Project health for Unreal Editor.

Scan the active project, compare accepted state with the latest work, and inspect evidence before a small drift becomes a release problem.

One-time purchase. Pro stays optional at $15/month.

UE 5.8+ · Lifetime updates · Private support

Why Project Sentinel?

Because release problems start as small, easy-to-miss signals.

Project Sentinel gives teams a repeatable checkpoint inside Unreal Editor, before drift spreads across content, worlds, plugins, and support handoffs.

01

See drift while it is still explainable

Scan the active project and surface hygiene, world, plugin, and log signals before they become a release investigation.

02

Know what changed, not just that something changed

Compare a trusted baseline with the previous scan to separate intentional progress from fresh regressions.

03

Give every fix useful evidence

Open affected targets, apply supported cleanup actions, or export a bounded support bundle when another person needs to help.

A practical editor workflow

Scan. Compare. Act with context.

01

Scan the active project

Collect project, asset, map, plugin, world, and log signals from inside Unreal Editor.

02

Compare intentional state

Use a saved baseline for long-lived drift and the previous scan for short-lived regressions.

03

Resolve or document

Open affected targets, run approved cleanup actions, ignore accepted exceptions, or export a support bundle.

Project hygiene

Detect redirectors, empty folder chains, temporary naming, archived content, staging roots, and risky project references.

World and plugin drift

Surface duplicate actors, actor spikes, plugin-set changes, stale baselines, and repeated warning or error trends.

Support-ready evidence

Export one bounded ProjectSentinelSupportBundle.json with privacy-safe paths and structured log severity.

Permanent plugin ownership

Own the core workflow. Add Pro only when its extras earn their place.

$49.99 USDCompare plans